Iswadi Iswadi(1*)

(1) Politeknik Tunas Pemuda
(*) Corresponding Author


The objectives of the study are to explore the impact of English comic learning media towards English’s learning outcomes, the  impact of   learning motivation towards English’s learning outcomes, and the  interaction effect between  English comic learning media and learning motivation towards English’s learning outcomes. The method of research is experimental with 2x2 factorial design. Data collection techniques are multiple choice and questionnaires. Population of the study are 175 students. Sample of the study are 60 students. Random sampling are  used for gaining sample. The researcher used SPSS 22.0 version to analyze data. The  conclusions of  this study are: (1) There is a significant  impact of English comic learning media towards English’s learning outcomes because significant value is 0.000 < 0.05.(2) There is a significant impact of learning motivation towards English’s learning outcomes because significant value is 0.000 < 0.05. (3) There is a significant  interaction impact between  English comic learning media and learning motivation towards English’s learning outcomes because significant value is 0.004 < 0.05.   


English Learning Outcomes; Comic; Learning Motivation

Full Text:



Azizah, N. Z. (2018). The Influence of Making Subtitle Film on Students’ Listening Motivation for Academic Year 2016/2017 of English Education Department. Universitas Islam Negeri Alauddin Makassar.

Cimermanová, I. (2015). Using comics with novice EFL readers to develop reading literacy. Procedia-Social and Behavioral Sciences, 174, 2452–2459.

Fatimah, A. S., Santiana, S., & Saputra, Y. (2019). Digital Comic: An Innovation Of Using Toondoo As Media Technology For Teaching English Short Story. English Review: Journal of English Education, 7(2), 101–108.

Firsty Nur Fadhila, S., & Widodo, W. (2019). The Development of Education Comic as Science Materials for Lower Secondary on Topic of Light and Optic to Improve Student Learning Outcomes. PENDIDIKAN SAINS, 7(2).

Kamil, A., Komariah, E., & Natsir, Y. (2017). The Use of Comic to Improve Students’ Reading Comprehension Skill at Junior High School. Research in English and Education Journal, 2(3), 1–7.

León, W. A. S. (2019). El uso de historietas con estudiantes de idioma de nivel pre-intermedio para la comprensión de lectura y reconocimiento de vocabulario. Yulök Revista de Innovación Académica, 3(1), 44–57.

Marlina, W., & Jayanti, D. (2019). 4C learning in mathematics for the era of the industrial revolution 4.0. Prosiding Sendika, 5(1).

Puspitasari, R. A., & Panggabean, C. I. T. (2016). The Use Of Comic As Media In Teaching Speaking Of Narrative Text For The Eighth Graders Of Junior High School. Jurnal Teladan: Jurnal Ilmu Pendidikan Dan Pembelajaran, 1(2), 73–80.

Putri, D. W. I. N. H. S. (2018). The Effect Of Comic In Small Group Discussion Strategy Towards Students’reading Skill. Universitas Muhammadiyah Gresik.

Raniah, D. (2018). Profile 21st Century Skills In Learning, Project Based Learning Material Sound Waves: a Case Study of high SCHOOL Students of Class XI SCIENCE in one of the Private high SCHOOL of Bandung. Universitas Pendidikan Indonesia.

Ridwan, S. (2019). Intellectual capital dan knowledge management dalam inovasi dan kreasi media pembelajaran berbasis kemampuan 4c dan literasi. Proceedings of the ICECRS, 2(1), 75–81.

Rodriguez, J. G. F., & Perez, M. H. (2010). Nancy Frey & Douglas Fisher (eds.)(2008). Teaching visual literacy: Using comic books, graphic novels, anime, cartoons, and more to develop comprehension and thinking skills. International Journal of English Studies, 9(2), 171–175.

Rokhayani, A., & Utari, A. R. P. (2014). The use of comic strips as an english teaching media for junior high school students. Language Circle: Journal of Language and Literature, 8(2).

Sarma, I. (2018). Indian Graphic Novels: Visual Intertextualities, Mixed Media and the “Glocal” Reader. South Asian Review, 39(1–2), 175–194.

Susanti, D., & Risnanosanti, R. (2019). The expansion of the book to teach to grow. expand the ability of the 4cs (critical, creative, collaborative, communicative) through the model of PBL on the learning of biology in JUNIOR high school 5 Seluma. Seminar Nasional Sains & Entrepreneurship, 1(1).

Suwastomo, B. (2016). Teaching Using Comis As A Media To Improve Student’s Vocabulary Mastery At Tenth Grade of SMAN 1 Muntok. STUDIA: JURNAL HASIL PENELITIAN MAHASISWA, 1(1), 1–22.

Yulian, V. N. (2018). Developing Teaching Materials Using Comic Media to Enhance Students’ Mathematical Communication. IOP Conference Series: Materials Science and Engineering, 335(1), 12110.

Yunus, M. M., Salehi, H., & Embi, M. A. (2012). Effects of using digital comics to improve ESL writing. Research Journal of Applied Sciences, Engineering and Technology, 4(18), 3462–3469.

Zahra, R. F. (2016). The Effect of English Comics On The Students’vocabulary Achievement At Second Year Students Of Smp Negeri 10 Kendari. Journal of Teaching of English, 4(1), 25–33.



  • There are currently no refbacks.

Google Maps

Publisher :

Universitas Indraprasta PGRI

Pusat Kajian Ilmu Ekonomi (PUSKANOMI)
Adress : Kampus B | Jl. Raya Tengah No.80, RT.6/RW.1, Gedong, Kec. Ps. Rebo, Kota Jakarta Timur, Daerah Khusus Ibukota Jakarta 13760
Phone : (021) 87797409
Work Hours : 09.00 AM – 09.00 PM
CP RDJE : Rendika Vhalery | 081271777755

RDJE Stats

Visitors RDJE (Research and Development Journal of Education) Since March 15'Th 2020
Flag Counter

Lisensi Creative Commons
RDJE (Research and Development Journal of Education) - is licensed under a Creative Commons - Attribution-NonCommercial-ShareAlike 4.0 International (CC BY-NC-SA 4.0).