Analisis Preferensi User Interface untuk Adopsi Hewan Terlantar

Hanifah Nur Athifah(1*), Zita Nadia(2)

(1) Universitas Pembangunan Jaya
(2) Universitas Pembangunan Jaya
(*) Corresponding Author

Abstract


Interaksi sistem komputer dengan seseorang dibantu melalui User Interface. Pemilihan tampilan desain yang baik akan membantu seseorang menjalankan sistem tersebut dengan benar. Dengan metode User Centered Design menentukan fitur dan media untuk kebutuhan adopsi hewan agar dapat membantu proses tersebut. Analisis preferensi untuk User Interface adopsi hewan terlantar dengan melakukan metode penelitian campuran yaitu kuesioner, teori dan penelitian sebelumnya yang pernah ada.


Keywords


User Interface, Adopsi Hewan, User Centered Design

Full Text:

PDF

References


Abras, Chadia, Diane Maloney-Krichmar, and Jenny Preece. (2004). User-Centered Design. In Encyclopedia of Human-Computer Interaction, 445-446. Bainbridge, W: Thousand Oaks: Sage Publications.

Akbar, Z. I., Nurfitriyani, S. J., Leonardo, C., Rahajeng, S. D., & Warnars, H. L. H. S. (2019). MYANIMACH–Aplikasi Mobile Untuk Membantu Binatang Yang Diabaikan.

Andiny, L. M., Fitri, I., & Rubhasy, A. (2021). Perancangan User Experience Pada Aplikasi Rumah Singgah CLOW Menggunakan Metode User-Centered Design. JIPI (Jurnal Ilmiah Penelitian dan Pembelajaran Informatika), 6(2), 241-249.

BBC. (2019). "Benarkah anjing dan kucing liar membanjiri Jakarta, dan bagaimana solusinya?" BBC.com. January 9. https://www.bbc.com/indonesia/indonesia-46793326

Binus. (2020). Apa itu User Interface Design. Januari 22. https://binus.ac.id/knowledge/2020/01/apa-itu-user-interface-design/.

Chakraborty, C., Bhattacharya, M., Nandi, S. S., Mohapatra, R. K., Dhama, K., & Agoramoorthy, G. (2022). Appearance and re-appearance of zoonotic disease during the pandemic period: long-term monitoring and analysis of zoonosis is crucial to confirm the animal origin of SARS-CoV-2 and monkeypox virus. Veterinary Quarterly, 42(1), 119-124.

Dantzler, A., Hujoel, M., Parkman, V., Wild, A., Lenhart, S., Levy, B., & Wilkes, R. (2016). Canine distemper outbreak modeled in an animal shelter. Letters in Biomathematics, 3(1), 13-28.

Dellanita, Anya. (2022). Steril Kucing, Berapa Biayanya? August 28. Accessed December 22, 2022. https://lifestyle.kompas.com/read/2022/08/28/095812120/steril-kucing-berapa-biayanya?page=all.

Dery, Sudrajat. (2021). PET PARADISE : Aplikasi Adopsi Hewan Peliharaan Berbasis Android Menggunakan Convolutional Neural Network. Institut Teknologi Telkom. September 23. https://repository.ittelkom-pwt.ac.id/6419/.

DP, A. H., Hartiningtyas, F., Salsabila, H., & Al-Haswan, M. I. (2021). Jurnal Aplikasi Adopt Me. Jurnal Ilmiah Teknologi Informasi dan Robotika, 3(1).

Foundation, Interaction Design. n.d. User Interface (UI) Design. Accessed December 21, 2022. https://www.interaction-design.org/literature/topics/ui-design.

Gojek. (2019). Gojek design. https://gojek.design/.

Green, D. (2019). Animals in disasters. Butterworth-Heinemann.

JDIH BPK RI. (2014). Perubahan atas Undang-Undang Nomor 18 Tahun 2009 Tentang Peternakan dan Kesehatan Hewan. https://peraturan.bpk.go.id/Home/Details/38801.

Lee, E. C. Y., & Devlin, J. M. (2022). Knowledge of pet?related zoonotic diseases and pet care in Hong Kong, a heavily crowded urban setting. Veterinary Medicine and Science, 8(1), 130-138.

Mulya, J. N. B., Kuntjara, A. P., & Sutanto, R. P. (2020). Perancangan Website Adopsi Anjing dan Kucing. Jurnal DKV Adiwarna, 1(16), 9.

PETA. n.d. Companion Animal Overpopulation. https://www.peta.org/issues/animal-companion-issues/overpopulation/.

Prisca, H. (2019). Perancangan Program Kampanye Rescue and Adopt Melalui Webtoon Four Little Feet Untuk Membangun Sikap Kepedulian Pada Hewan. Journal of Servite, 1(1), 50-73.

Protopopova, A., & Gunter, L. M. (2017). Adoption and relinquishment interventions at the animal shelter: A review. Animal Welfare, 26(1), 35-48.

Scanes, C. G., & Toukhsati, S. (Eds.). (2017). Animals and human society. Academic Press.

Social, We Are. (2022). The Global State Of Digital In October 2022. October 20. https://wearesocial.com/us/blog/2022/10/the-global-state-of-digital-in-october-2022/.

Soewardikoen, D. W. (2019). Metodologi Penelitian: Desain Komunikasi Visual. PT Kanisius..

Stone, D., Jarrett, C., Woodroffe, M., & Minocha, S. (2005). User interface design and evaluation. Elsevier.

Wardhana, A. C., Fani, T., Adila, N., & Raharjo, K. P. (2020). Perancangan Aplikasi Antrean Online Pemeriksaan Ibu Hamil Menggunakan User Experience Lifecycle. JURNAL MEDIA INFORMATIKA BUDIDARMA, 4(4), 1016-1023.




DOI: http://dx.doi.org/10.30998/jd.v11i1.15705

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Hanifah Nur Athifah

Creative Commons License
This work is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.


Editorial Office:
Institute for Research and Community services (LPPM)
Universitas Indraprasta PGRI

Address: Campus A Building 3, 2nd Floor | Jl. Nangka No. 58 C (TB. Simatupang), Kel. Tanjung Barat, Kec. Jagakarsa, Jakarta Selatan 12530, Jakarta, Indonesia.
Phone: (021) 7818718 – 78835283 ext. 123 
Work Hour: 09.00 AM – 08.00 PM | Close in sunday and public holidays in Indonesia

Creative Commons License
Jurnal Desain is licensed under a Creative Commons Attribution-NonCommercial 4.0 International License.

View Jurnal Desain Statistics